Plotsquared Perms

by admin

The best plot plugin available for Minecraft.

Squared is a player plot management tool that is perfect for any creative or town type server. Squared is a player plot management tool that is perfect for any creative or town type server.

Plotsquared perms
  1. Quick version format fix

    FormulaRossa, zach_attack, CustomWorldYT and 3 others like this.
  2. 4.276 (1.13 Minor Update 3)

    CluelessKlutz, Erlpil, RichardMcKee and 12 others like this.
  3. 4.221 (1.13 Minor Update 2)

    RichardMcKee, QuikMiner, PirateCraft and 8 others like this.
  4. 4.196 (1.13 Minor Update 1)

    RichardMcKee, NomadMC, Andzia and 15 others like this.
  5. 4.0 release for Minecraft 1.13

    RichardMcKee, Tetech89, NomadMC and 20 others like this.
  6. PlotSquared 4.0 Pre-Release for Bukkit 1.13

    RichardMcKee, Pluginsel, Jonah_Ferguson and 32 others like this.
  7. 1.11 Support

    SunHong, RichardMcKee, brunyman and 19 others like this.
  8. PlotSquared-Bukkit-3.4.6-SNAPSHOT-c533f0b

    RichardMcKee, LukeDaMoose42, ClumsyJeck and 18 others like this.
  9. Bug Fixes

    RichardMcKee, Dannikj, ClumsyJeck and 19 others like this.
  10. 3.4.1

    RichardMcKee, 2fast08, SloPlays and 25 others like this.

Permissions list

How to use plotsquared

For all permissions, use worldedit.*.

You can also type op yourname in the server console to give you all permissions (in most cases).

Plotsquared Perm Nodes

Plotsquared perms
CommandPermissionAliasesFlagsDescription
/biomeinfoworldedit.biome.info/biomeinfoptGet the biome of the targeted block.
//setbiomeworldedit.biome.set//setbiomepSets the biome of the player’s current block or region.
/biomelistworldedit.biome.list/biomelist
/biomels
Gets all biomes available.
/chunkinfoworldedit.chunkinfo/chunkinfoGet information about the chunk that you are inside
/listchunksworldedit.listchunks/listchunksList chunks that your selection includes
/delchunksworldedit.delchunks/delchunksDelete chunks that your selection includes
//cutworldedit.clipboard.cut//cuteCut the selection to the clipboard
//pasteworldedit.clipboard.paste//pastesaoPaste the clipboard’s contents
//schematic//schematic
//schem
Schematic-related commands
//schematic formatsworldedit.schematic.formats//schematic formats
//schematic listformats
//schematic f
List available schematic formats
//schematic loadworldedit.clipboard.load, worldedit.schematic.load//schematic load
//schematic l
fLoad a schematic into your clipboard
//schematic listworldedit.schematic.list//schematic list
//schematic all
//schematic ls
dnList available schematics
//schematic saveworldedit.clipboard.save, worldedit.schematic.save//schematic save
//schematic s
Save a schematic into your clipboard
/clearclipboardworldedit.clipboard.clear/clearclipboardClear your clipboard
//loadworldedit.clipboard.load//loadLoad a schematic into your clipboard
//saveworldedit.clipboard.save//saveSave a schematic into your clipboard
//copyworldedit.clipboard.copy//copyeCopy the selection to the clipboard
//flipworldedit.clipboard.flip//flippFlip the contents of the clipboard.
//rotateworldedit.clipboard.rotate//rotateRotate the contents of the clipboard
/we/we
/worldedit
WorldEdit commands
/we reloadworldedit.reload/we reloadReload WorldEdit
/we cui/we cuiComplete CUI handshake
/we tz/we tzSet your timezone
/we version/we version
/we ver
Get WorldEdit version
/we helpworldedit.help/we helpDisplays help for the given command or lists all commands.
//fastworldedit.fast//fastToggle fast mode
//gmaskworldedit.global-mask//gmask
/gmask
Set the global mask
//toggleplace//toggleplace
/toggleplace
Switch between your position and pos1 for placement
//searchitem//searchitem
//l
//search
/searchitem
biSearch for an item
//limitworldedit.limit//limitModify block change limit
//hcylworldedit.generation.cylinder//hcylGenerates a hollow cylinder.
//cylworldedit.generation.cylinder//cylGenerates a cylinder.
//hsphereworldedit.generation.sphere//hsphereGenerates a hollow sphere.
//sphereworldedit.generation.sphere//sphereGenerates a filled sphere.
/forestgenworldedit.generation.forest/forestgenGenerate a forest
/pumpkinsworldedit.generation.pumpkins/pumpkinsGenerate pumpkin patches
//pyramidworldedit.generation.pyramid//pyramidGenerate a filled pyramid
//hpyramidworldedit.generation.pyramid//hpyramidGenerate a hollow pyramid
//generateworldedit.generation.shape//generate
//gen
//g
hrocGenerates a shape according to a formula.
//generatebiomeworldedit.generation.shape, worldedit.biome.set//generatebiome
//genbiome
//gb
hrocSets biome according to a formula.
//undoworldedit.history.undo//undo
/undo
Undoes the last action
//redoworldedit.history.redo//redo
/redo
Redoes the last action (from history)
//clearhistoryworldedit.history.clear//clearhistory
/clearhistory
Clear your history
/unstuckworldedit.navigation.unstuck/unstuck
/!
Escape from being stuck inside a block
/ascendworldedit.navigation.ascend/ascend
/asc
Go up a floor
/descendworldedit.navigation.descend/descend
/desc
Go down a floor
/ceilworldedit.navigation.ceiling/ceilfgGo to the celing
/thruworldedit.navigation.thru.command/thruPassthrough walls
/jumptoworldedit.navigation.jumpto.command/jumpto
/j
Teleport to a location
/upworldedit.navigation.up/upfgGo upwards some distance
//hollowworldedit.region.hollow//hollowHollows out the object contained in this selection
//lineworldedit.region.line//linehDraws a line segment between cuboid selection corners
//curveworldedit.region.curve//curvehDraws a spline through selected points
//overlayworldedit.region.overlay//overlaySet a block on top of blocks in the region
//centerworldedit.region.center//center
//middle
Set the center block(s)
//naturalizeworldedit.region.naturalize//naturalize3 layers of dirt on top then rock below
//wallsworldedit.region.walls//wallsBuild the four sides of the selection
//facesworldedit.region.faces//faces
//outline
Build the walls, ceiling, and floor of a selection
//smoothworldedit.region.smooth//smoothnSmooth the elevation in the selection
//moveworldedit.region.move//movesMove the contents of the selection
//regenworldedit.regen//regenRegenerates the contents of the selection
//deformworldedit.region.deform//deformroDeforms a selected region with an expression
//forestworldedit.region.forest//forestMake a forest within the region
//replaceworldedit.region.replace//replace
//re
//rep
fReplace all blocks in the selection with another
//stackworldedit.region.stack//stacksaRepeat the contents of the selection
//setworldedit.region.set//setSet all the blocks inside the selection to a block
/.sworldedit.scripting.execute/.sExecute last CraftScript
/csworldedit.scripting.execute/csExecute a CraftScript
//pos2worldedit.selection.pos//pos2Set position 2
//chunkworldedit.selection.chunk//chunkscSet the selection to your current chunk.
//pos1worldedit.selection.pos//pos1Set position 1
//hpos1worldedit.selection.hpos//hpos1Set position 1 to targeted block
//hpos2worldedit.selection.hpos//hpos2Set position 2 to targeted block
//wandworldedit.wand//wandGet the wand object
/toggleeditwandworldedit.wand.toggle/toggleeditwandToggle functionality of the edit wand
//contractworldedit.selection.contract//contractContract the selection area
//outsetworldedit.selection.outset//outsethvOutset the selection area
//insetworldedit.selection.inset//insethvInset the selection area
//distrworldedit.analysis.distr//distrcdGet the distribution of blocks in the selection
//sel//sel
/;
Choose a region selector
//desel//desel
//deselect
Deselect the current selection
//countworldedit.analysis.count//countdCounts the number of a certain type of block
//sizeworldedit.selection.size//sizecGet information about the selection
//expandworldedit.selection.expand//expandExpand the selection area
//shiftworldedit.selection.shift//shiftShift the selection area
/snapshot/snapshot
/snap
Snapshot commands
/snapshot useworldedit.snapshots.restore/snapshot useChoose a snapshot to use
/snapshot selworldedit.snapshots.restore/snapshot selChoose the snapshot based on the list id
/snapshot listworldedit.snapshots.list/snapshot listList snapshots
/snapshot afterworldedit.snapshots.restore/snapshot afterChoose the nearest snapshot after a date
/snapshot beforeworldedit.snapshots.restore/snapshot beforeChoose the nearest snapshot before a date
/restoreworldedit.snapshots.restore/restore
//restore
Restore the selection from a snapshot
//worldedit.superpickaxe//
/,
Toggle the super pickaxe pickaxe function
/superpickaxe/superpickaxe
/pickaxe
/sp
Select super pickaxe mode
/superpickaxe singleworldedit.superpickaxe/superpickaxe singleEnable the single block super pickaxe mode
/superpickaxe areaworldedit.superpickaxe.area/superpickaxe areaEnable the area super pickaxe pickaxe mode
/superpickaxe recurworldedit.superpickaxe.recursive/superpickaxe recur
/superpickaxe recursive
Enable the recursive super pickaxe pickaxe mode
/tool/toolSelect a tool to bind
/tool none/tool noneUnbind a bound tool from your current item
/tool treeworldedit.tool.tree/tool treeTree generator tool
/tool replworldedit.tool.replacer/tool replBlock replacer tool
/tool cyclerworldedit.tool.data-cycler/tool cyclerBlock data cycler tool
/tool floodfillworldedit.tool.flood-fill/tool floodfill
/tool flood
Flood fill tool
/tool brush/tool brush
/tool br
Brush tool
/tool brush sphereworldedit.brush.sphere/tool brush sphere
/tool brush s
hChoose the sphere brush
/tool brush cylinderworldedit.brush.cylinder/tool brush cylinder
/tool brush cyl
/tool brush c
hChoose the cylinder brush
/tool brush clipboardworldedit.brush.clipboard/tool brush clipboard
/tool brush copy
aChoose the clipboard brush
/tool brush smoothworldedit.brush.smooth/tool brush smoothnChoose the terrain softener brush
/tool brush exworldedit.brush.ex/tool brush ex
/tool brush extinguish
Shortcut fire extinguisher brush
/tool brush gravityworldedit.brush.gravity/tool brush gravity
/tool brush grav
hGravity brush
/tool brush butcherworldedit.brush.butcher/tool brush butcher
/tool brush kill
Butcher brush
/tool deltreeworldedit.tool.deltree/tool deltreeFloating tree remover tool
/tool farwandworldedit.tool.farwand/tool farwandWand at a distance tool
/tool lrbuildworldedit.tool.lrbuild/tool lrbuild
/tool /lrbuild
Long-range building tool
/tool infoworldedit.tool.info/tool infoBlock information tool
/matworldedit.brush.options.material/mat
/material
Set the brush material
/rangeworldedit.brush.options.range/rangeSet the brush range
/sizeworldedit.brush.options.size/sizeSet the brush size
/maskworldedit.brush.options.mask/maskSet the brush mask
/none/noneUnbind a bound tool from your current item
/treeworldedit.tool.tree/treeTree generator tool
/replworldedit.tool.replacer/replBlock replacer tool
/cyclerworldedit.tool.data-cycler/cyclerBlock data cycler tool
/floodfillworldedit.tool.flood-fill/floodfill
/flood
Flood fill tool
/brush/brush
/br
Brush tool
/brush sphereworldedit.brush.sphere/brush sphere
/brush s
hChoose the sphere brush
/brush cylinderworldedit.brush.cylinder/brush cylinder
/brush cyl
/brush c
hChoose the cylinder brush
/brush clipboardworldedit.brush.clipboard/brush clipboard
/brush copy
aChoose the clipboard brush
/brush smoothworldedit.brush.smooth/brush smoothnChoose the terrain softener brush
/brush exworldedit.brush.ex/brush ex
/brush extinguish
Shortcut fire extinguisher brush
/brush gravityworldedit.brush.gravity/brush gravity
/brush grav
hGravity brush
/brush butcherworldedit.brush.butcher/brush butcher
/brush kill
Butcher brush
/deltreeworldedit.tool.deltree/deltreeFloating tree remover tool
/farwandworldedit.tool.farwand/farwandWand at a distance tool
/lrbuildworldedit.tool.lrbuild/lrbuild
//lrbuild
Long-range building tool
/infoworldedit.tool.info/infoBlock information tool
//fillrworldedit.fill.recursive//fillrFill a hole recursively
//drainworldedit.drain//drainDrain a pool
//fixlavaworldedit.fixlava//fixlava
/fixlava
Fix lava to be stationary
//fixwaterworldedit.fixwater//fixwater
/fixwater
Fix water to be stationary
//removeaboveworldedit.removeabove//removeabove
/removeabove
Remove blocks above your head.
//removebelowworldedit.removebelow//removebelow
/removebelow
Remove blocks below you.
//removenearworldedit.removenear//removenear
/removenear
Remove blocks near you.
//replacenearworldedit.replacenear//replacenear
/replacenear
fReplace nearby blocks
//snowworldedit.snow//snow
/snow
Simulates snow
//thawworldedit.thaw//thaw
/thaw
Thaws the area
//greenworldedit.green//green
/green
fGreens the area
//exworldedit.extinguish//ex
//ext
//extinguish
/ex
/ext
/extinguish
Extinguish nearby fire
/butcherworldedit.butcher/butcherplangbfKill all or nearby mobs
/removeworldedit.remove/remove
/rem
/rement
Remove all entities of a type
//calcworldedit.calc//calc
//calculate
//eval
//evaluate
//solve
Evaluate a mathematical expression
//fillworldedit.fill//fillFill a hole
//helpworldedit.help//helpDisplays help for the given command or lists all commands.

Plotsquared Permissions

Other Permissions

Plotsquared Commands

  • The maximum limit for the //limit command can be overridden with worldedit.limit.unrestricted permission.
  • If use-inventory is enabled, users can bypass that setting with the worldedit.inventory.unrestricted permission.
  • The disallowed-blocks configuration option can be overridden with the worldedit.anyblock permission.
  • Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the worldedit.override.bedrock permission.
  • To use the navigation wand, the necessary permissions are worldedit.navigation.jumpto.tool and worldedit.navigation.thru.tool as opposed to the .command nodes.